LOL: You can not imagine things, you're doing less damage to the minions in Aram
Arm is a game mode in League of Legends where the rules of the invoked crack usually act differently. Its origin dictates that there is no possibility of choosing champions as usual, since the system does so with a special formula. As if that were not enough, the balance of the items usually have differences with respect to the classics. Recall that Riot Games usually apply punctual adjustments to certain characters that dominate Arm. Also, for those who do not see good results in the abyss of laments. Consequently, we sometimes find errors like the 12.1 patch.
With the beginning of season 12, Riot Games launched an update looking to adjust some sets of the game. Such as teleportation, one of the most used resources to generate ambushes from other lanes. However, there were also negative effects on Arm, but that are not as bad in Riot Games eyes. Queen Sweet, JEFF Game Designer from the League Modes Area, explained what is happening today.
In case of having started a game in Arm during the last hours, you may not notice that the champions do less damage to the subjects. It is not precisely a reduction of 80%, but of 25% that is perceptible to many. As a result, some characters who had problems in Arm see better parties currently. This positive cash, at least in Riot Games, allows an emergency patch for version 12.2. The bug will be fixed on patch 12.2, scheduled by the end of January.
Ran Sweet developed more in why it is a beneficial bug for League of Legends mode. With the reduction of damage to the subjects, not just some characters are better positioned: the games last a little more, with an average of eight seconds. Thanks to this information, the balance team is evaluating in increasing the life of the subjects on patch after 12.2. The goal is to keep the game positive, but in a way that is not the product of an Arm bug.
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